![Help, I flipped my normals in a blender and when I imported this into unity I got this. is there any other way to fix this? : r/Unity3D Help, I flipped my normals in a blender and when I imported this into unity I got this. is there any other way to fix this? : r/Unity3D](https://preview.redd.it/help-i-flipped-my-normals-in-a-blender-and-when-i-imported-v0-0l05ygg31thb1.png?width=1920&format=png&auto=webp&s=a2130443f80028308155b600aca65ad633e56499)
Help, I flipped my normals in a blender and when I imported this into unity I got this. is there any other way to fix this? : r/Unity3D
![When exporting this project as a .fbx file and drag it into unity the textures don't come with it and the object is invisible when in the scene. help : r/Unity3D When exporting this project as a .fbx file and drag it into unity the textures don't come with it and the object is invisible when in the scene. help : r/Unity3D](https://i.redd.it/eyyt6hfftx381.png)
When exporting this project as a .fbx file and drag it into unity the textures don't come with it and the object is invisible when in the scene. help : r/Unity3D
![Blender 2.82 - Rigify to Unity Tutorial - How to Export a Rigify Character and Import it into Unity - YouTube Blender 2.82 - Rigify to Unity Tutorial - How to Export a Rigify Character and Import it into Unity - YouTube](https://i.ytimg.com/vi/vrN9duEoA6g/maxresdefault.jpg)